Valina

The Homeland of the Fae, not to mention the seelie court of the gods such as the Horned God, Titania, Oberon and their respective servant gods. however truly this island belongs to the fae with their kingdoms covering large swarthes of the island.

History
first created eons ago by the horned god and his children, when the judge first rose in the year 29000 B.E. its creators soon set to work covering the island with plants and animals, but soon the fairy king Oberon met with his two brothers to decide what sort of sentient life the trio wanted to create, the warlord Soerin made the decision to recreate the humans of the last realm, but Oberon and the other brother, the great smith Velor decided that while the human form had protentional, it would not suit their vision as it stood, so while Soerin took humans to the land that will become The Cidel Empire in the distant future, and Velor took some humans far away to form the dwarves, Oberon himself stayed on the island of their father and taking the human form, and with the aid of his wife Titania, created five of the seven Elves of the Eternal Isles, with the polar and winged elves coming later from their fathers.

However for most part of the next several thousand years the different elves kept themselves to

Mount Valina:
part fortress, part palace, part temple, and part mountain, when the island was first created this massive mountain (some eight thousand meters tall originally) was chosen to be the personal home of the Horned god, and so he set to work carving out massive chambers and rooms within it in order to properly house himself and his entourage, and on the outside, upon creating the Averial some four thousand years ago, and proclaiming them the keepers of his palace, he created for them a city upon the very summit of the mountain, and set a tribe of Polar elves, almost certainly to mock Lord Oberon who created the Polar elfs, however this is also when he finally finished the outside of his home by carving massive stone gates with a giant winged elf statue with outstretched hand and carrying a spear with a soul-bronze blade on either side of the gates.

Sool
Not only is the island of Sool the home of the well solar elves, perhaps more importantly it is the location of the (main) portal to the prime soul, or the after life if you will. in ancient days the island was the home of the various celestials and the archangels who built the four ziggurats, one in the middle with the portal on top and the other three on the shores of the island forming the shape of a "Y". however when the celestials left the duty of guarding the Prime-Soul to the Solar elves they soon found that the living quarters of the celestials were not large enough for their own population and so, beginning in 0 A.E. the solar elves began building a city around each of the Ziggurats in turn.

In terms of geography the island is mountainous in the extreme, and lacks much arable land which has caused the local solar elves to build terraces into the sides of the mountains in order to both give them room to grow their food, mostly potatoes however rice is a close second as grain of choice, however this also allows them to have more flat ground upon which to build houses and other settlements however the effects of all the souls that travel to the island, loosing heat and energy in the process has caused the island to have a strangely warm climate and at knight for blue-to-red lights to "dance" in the skies above the island.

Celium:
the star elves are a quiet people as a rule and prefer to be left alone so either because of that, or maybe by chance, they long ago settled in between ChunTzin, the most "calm" of the high elven kingdoms, and Sool who would prevent invaders from sea at the very least, which has allowed the star elves to focus their culture's energy not on war (although they do maintain a decent sized military just in case) but rather on the arts, with a particular love on poetry and pottery however many individuals chose different subjects if it fancies them.

In terms of geographic the lands of Celium are most flat with only rolling hills, and crystal clear lakes and rivers running through it allowing farms to spring up on the flat fertile land of the region, with large cities popping up in various places mostly on the coast for access to the sea but also on roughly the borders with ChunTzin and Luundra to better facilate trade with their neighbors.

Luundra:
It is said that the first human to ever step foot in Valina was the archmage Luun, when on orders of Selenia he travelled to the land that would eventually be Luundra and wandered amongst the elven communities that had already evolved there and taught them the ways of magic as he understood them, before leaving and going on to some other island, regardless of how long ago that was, when after the sundering of the celestial elves those who would eventually become the moon elves needed to find a new home, they remembered the old legend about Luun and taking inspiration from it named their new kingdom after their new hero and erected a massive statue of an (elvenized) version of the man plus one of Selenia facing each other over the entrance to the harbor of their new capital city.

as is only to be expected from a culture that worships Luun to the same degree as the Moon elves it is only fitting that they are famous amongst the elves of Valina for being spell casters however most with the potential for the gift do not focus as much as other cultures do on training their magical ability so while the elves have more magic users than many other cultures do, those who are magic users tend to be weaker than others with a few noticable exceptions such as Lord Moondancer but most Moon elves consider the Lord of Ilumov-lu a traitor to elven kind.

The Free Fae:
while it would be easy to say Elves are the only sentients who live on Valina, that is not so, they are merely the most common race by far, scattered across the fae lands are what are known as the "free fae" scattered kingdoms, tribes, and assorted settlements of a vast array of different species, non worth enough note to put on any major map and instead just mark out the area where such things are found. As while most of the "minor" fae races live in elven cities, a great many either due to nature or individual personality prefer to live in the wilderness and so have claimed their own regions, with the Treants and various nymphs being most common for doing that, but there is at least one gnome settlement, descendanted from a band of dwarven bards who managed to sing their way onto Valina before building a place for themselves and their rapidly growing families

the Wood Elven Federation:
Wood elven federation: unlike most elves who have monarchies, or the high elves who have a magocracy where the most powerful magic users reign supreme, the wood elves have a very different form of government, where between five and seven (the number varies from year to year) elven lords are chosen and given a silver version of the usual elven lord "crown" those determining that they have earned the ultimate sacrifice for wood elves, that of leading the wood elves themselves, and so this council rules the wood elven federation whose's main region is located in one corner of Valina, however they have territories across the disks as many wood elven settlements send representatives to Valina to help the council on their behalf. With the council itself ruling from "the great tree" a mile high oak tree sustained by magick that has been both partially hollowed out and built onto in order to form a living breathing city filled with some hundred thousand wood elves and assorted fae, not to mention a vast array of huts, cabins, and farms built around the tree itself to provide the population what the tree itself can not provide. But beyond the great tree most of the wood Elven federation is untouched woodlands beyond the occasional trail that connects the great trail with a series of other settlements, mostly on the coastline where they serve as ports and shipyards however one, although seemingly being an ordinary village at first glance, is actually a wood elven magical university which worries the neighboring high elves.

High Elf kingdoms:
Main page: High Elves

The High elven people are hardly one given to outright war, however that does not mean that they are not eagotistical, and that has caused three elven kingdoms to emerge over the years, to be united from time to time under the leadership of an Emperor, chosen by the three kings from the most powerful mages however such a crowing is rare, with Emperor Songbird being the current emperor, who as befits the emperor resides in the eternal-Palace, a massive palace complex the size of some small cities in The Cidel Empire that was first built by the first emperor with his successors each expanding upon it.

Haesong:
the nearest high elven region to mount Valina and as such is the location of the high elf's primary capital of Baek which is located on the slopes of the Middle ridge mountains within eyeshot of Mt Valina, the elves of this region are particularly, even more so than the other regions of the high elves alliance, connected to the mage-scholar system, with all family's who can afford to have their children tutored in the various subjects the system requires, trained to take the exams upon their return from their travels across the isles.

ChunTzin:
Between Haesong-Tan and the star elves lies ChunTzin or "the middle kingdom" a quiet peaceful region due to being off the coast of the sun elves meaning that while it's shores are dotted with naval ports servicing Elven Junks betweens patrols, the interior is a peaceful land, at least for the most part, as of 1210 A.E. it has a bandit problem mostly comely from the world-ceilling mountains behind it however most of the kingdom's nobles think it's of little importance and so are quite content to send off any potential magic users to Haesong-Tan to study for the exams and hopefully earn a place in the bureaucracy helping to run high elven culture while others are sent off to various forts in order to train to defend Valina, however the bulk of High elven youths in this region will mostly end up tending to the rice fields that cover a fair chunk of the kingdom, spending their free time studying the arts with poetry in particular being a popular pastime.

Raj-ong:
On the far side of the World ceiling mountains and connected by massive tunnels dug out over high elven lifetimes and of course sea travel, is the kingdom of Raj-ong, is covered by tall forests filled with trees that sprouted when the high elves were born, amidst the branches of which the high elves of Raj-ong have built numerous treehouses connected by soaring bridges, perhaps inspired by their woodelven cousins or perhaps some primitive means of finding safety without the expenses of massive walls, as along the coast line they have built several more traditional high elven cities all of whom are more populous than any of the tree based ones for obvious reasons however the tree based ones are more numerous and house a greater percentage of the population. However a result of the trees is that most high elven junks have their births here in Raj-ong where careful tending enables a plentiful supply of wooden planks to create the Junks that most elves prefer to sail for both war and trade with other peoples.